It’s no accident that “reality” features the ratio of R (rejecting truth as false) to S (surrendering to the fact truth is absolute). If Mind is all there is, than there is no such thing as duality. Mind is all there is (Noumenon), and ‘right now’ is the dream it is dreaming. This dream features “The Grand Parody,” or all the ways the dreamers in this dream defend “The Master Lie,” that right now is real, not a dream, and all the dreamers in the dream are ‘the people’ they impersonate in this dream. If ‘right now’ is the dream mind is dreaming, then of course there is no one to be ‘the doer’ of anything. The dream features TAG, or “The Anti-truth Game” in which mind features the sum of all the ways the dreamers in this dream defend “The Master Lie,” as if it is defensible. If ‘right now’ is the dream mind is dreaming, then “the option to be a person in this dream is zero.”
Mind dreams TAG as “The Main Event” in this dream. The game is played against the fact truth is absolute. This is what makes the game a parody: there is no one to prove they are a ‘real person’ in the dream, and the dream features the sum of what the dreamers do in the dream to defend the lie they are ‘the real people’ mind features them impersonating in the dream. Trance features the shift from comedy to tragedy because the majority of the dreamers defend “The Master Lie” by filling time with “The Victim Parody,” as if suffering is sufficient to prove ‘right now’ is real and not “The Grand Parody” mind is dreaming. If ‘right now’ is the dream mind is dreaming, there is no one to be anything, including a “victim.” This dream feature the dreamers defending “The Master Lie” by filling the dream with suffering, as if that will work to prove the dreamers are the people they insist they are.
Waking up occurs in the dream when a dreamer realizes nothing can alter the fact 1) ‘right now’ is the dream mind is dreaming, and 2) the dreamer’s status as a dreamer in the dream is a fixed fact. Tragedy ensues as long as dreamers defend the fiction suffering will prove truth is false. Comedy comes into focus when it is clear ‘right now’ is only a mind generated dream, there are no people, and no dreamer can prove it is a person, not even with suffering. Truth is immutable because it is what everything is, all the time, with no exceptions. The shift from tragedy to comedy is diagnostic: the dreamer in the dream is beginning to get it nothing can revoke the fact truth is immutable, not even with a long laundry list of ways to suffer. If there are no people, this being a dream, how can “The Victim Parody” alter the dreamer’s status in the dream?
As a rule, mind doesn’t feature dreamers Surrendering to the fact truth is immutable without a huge battle. Because suffering feels really real, dreamers bank on it to prove the game of TAG is winnable. The shift from tragedy to comedy happens the minute the dreamer realizes mind is dreaming the game of TAG, including all the ways the dreamers rely on suffering to defend the lie the game is winnable. if mind is dreaming the game of TAG as “The Main Event” in the dream it is dreaming, then nothing going on involves people. That’s not possible if ‘right now’ is only the dream mind is dreaming.
When a dreamer in the dream ‘Sees’ this, it bursts into laughter because mind is dreaming this dream in its entirety, including, and in particular, all the ways the dreamers defend the fiction suffering will defend “The Master Lie” successfully.
In this dream R (rejecting truth as false) is greater than S (surrendering to the fact truth is immutable) because the dream features the dreamers defending “The Master Lie” with “The Victim Parody,” as if suffering in the dream, aka ‘right now’ is the winning card in the game. If mind is dreaming this parody in its entirety, it never had anything to do with people. It has nothing to do with people ‘right now.’ The dream is on, as usual, and it features the dreamers creating duality to create the fiction the dreamers exist outside the dream as ‘real people,’ whose suffering will eventually prove they are ‘the real people’ they impersonate in the dream.
If suffering could prove truth is false, why would the dreamers fill time doing the same things “over and over again?” We fill the dream with chaos precisely because the game of TAG isn’t winnable. “The Grand Parody” features the dreamers playing the game of TAG as if the option to prove they are people exists. A dreamer wakes up in the dream when “The Big Picture” comes into focus, and it retrieves the fact mind is dreaming “The Whole Show,” including how the dreamers hang in there with suffering in defense of the fiction it’s possible to prove truth is false.
Chaos is the main character in this dream. It is everywhere. As long as R < S, the dream will feature chaos. In this dream, chaos, viewed accurately from the platform of “The Big Picture” is the sign the dreamers rely on suffering to defend the fiction the game of TAG is winnable. If truth (mind) is dreaming this dream, including the game of TAG, then there is no one to win the game; it takes place as content in “The Grand Parody.” If ‘right now’ can only be a mind generated dream, then chaos is inevitable as long as mind features the dreamers defending the lie suffering is proof for the lie someone exists to suffer. If everything can only be content in this dream, in the absence of people, what is “critical” about ‘right now?’ The dream is filled with chaos precisely because R < S, and there is no indication that’s about to change.
“The Recovery Process,” which is the work I do in this dream (dreamer to dreamer), encourages a dreamer to 1) look at how it keeps R < S to fill the dream with chaos to defend the fiction the game of TAG is winnable. In this dream, the lie we are people is kept in place with the chaos (suffering) we create to do personhood believably in “The Grand Parody.”
Next 2), I encourage the dreamer to identify that chaos is what the dreamers create in this dream to keep it really real. Chaos serves as proof this is what the dreamers rely on in this dream to maintain the fiction suffering is proof for the lie right now is real and not a dream. Suffering promotes the fiction “The Master Lie,” that right now is real and not a dream, will win the game. The shift from tragedy to comedy occurs when it is clear nothing can cancel the fact right now is the dream mind is dreaming, featuring the dreamers creating chaos to prolong the fiction the game is winnable. If there are no people, this being a mind generated dream, who exists to win the game?
Each dreamer in this dream displays the kind of chaos it keeps in place to defend the fiction chaos (suffering) will prove truth is false. Mind dreams TAG as “The Main Event” in this dream, and, as dreamers in this dream, time displays the level of chaos (suffering) we require to sustain the fiction suffering will win the game. Waking up happens in the dream when the dreamer realizes mind is dreaming the dreamers playing the game of TAG, filling the dream with chaos to sustain the fiction the dreamers in the dream are ‘the people’ they impersonate in the dream. If right now is the dream mind is dreaming, then ‘chaos’ is required to maintain the fiction the game of TAG is winnable.
When truth comes into focus, you not only have access to your addiction to the fiction chaos will prove truth is false, you are free to watch TAG objectively, as the sum of all the ways the dreamers fill the dream with chaos by doing the same things over and over again, expecting that repetition of chaos will eventually prove truth is false. “The Grand Parody” mind is dreaming features TAG, or how the dreamers in the dream depend on chaos to ‘wage war against truth,’ as if the war is winnable. As I often say to a client, “if TAG (chaos) could win the game, I would teach you how make your brand of chaos even more convincing.” Humor is the invisible clue that dreamers know the horse they are beating never existed in the first place.
Chaos includes ‘abusing alcohol, drugs, food, sex, etc,’ to use the suffering that goes with this to defend the fiction someone exists outside the dream to be a victim. Every dreamer has its own chaos list, and the items on the list are easily discerned. The list includes whatever a dreamer reiterates to defend the fiction someone who suffers will qualify as a ‘tragic figure‘ in the dream. Chaos fills the dream with the suffering dreamers rely on in the dream to prolong the fiction they are on track to win the game of TAG. A dreamer wakes up in this dream the minute it realizes it is stuck in the fiction suffering will prove it is a person, and this isn’t possible if right now is the dream mind is dreaming. When the light bulb comes on, the look on the dreamer’s face is positively startling: imagine getting it that nothing can prove a dreamer in a dream is a person, not even with full time chaos.
If you multiply chaos by the worlds’s population, you realize how devoted the dreamers are to the fiction suffering is the winning card in the game of TAG. Do you really believe we hate war? If the dream features us ‘at war with truth,‘ why not make this real by filling the dream with war? War is the metaphor for the game we play with truth.

